What it checks
- Your actions in the match, on the server: building, editing, shooting, moving, against what the game allows.
- The game's own files and the code loaded into it, to spot something injected or modified.
- Known cheating and debugging tools that are open while you play. Only tools on Ryft's list are reported.
- Hardware fingerprints, turned into codes, so that a banned player cannot simply come back on a new account.
- A few Windows security settings, such as Secure Boot, which say whether a PC has been prepared for cheating.